Nintendo announced a few months ago that their paid online service is going to come with 1 NES or SNES game a month. As an added bonus, those games will include newly added online play. To a retro gamer and Nintendo fan like myself, this is more exciting than the free games offered through PS+ and XBox Gold.
Now as we wait for Nintendo to roll out the details, I have begun imagining what games I want to play online the most. I am currently more interested in competitive multiplayer than co-op or leaderboards. I feel with competitive multiplayer you can get more replay value and varied results than online 2player co-op.
Before we get into the 5 I want to see the most, let me quickly go over a few that I disqualified. The main reasons for disqualifying some titles was because of licensing issues or that there is already an updated equivalent around that won’t want old school competition. So here we go:
- Chip N Dale Rescue Rangers (NES) – Capcom recently released this in the “Disney Afternoon Collection”, it’s doubtful they’d release this again with online play)
- Tetris (NES) – Puyo Puyo Tetris is already out on the Switch and it does a great job of filling the need for online Tetris
- Kirby’s Avalanche (SNES) – This is a Puyo Puyo clone that I used to play on Super Nintendo, it also is not necessary for online additions since the release of Puyo Puyo Tetris
- TMNT 2: The Arcade Game (NES) – I love this game, but I don’t see it coming ever to the Switch as an online NES port. Maybe as a complete remake or an actual arcade port though.
- Street Fighter II (SNES) – With Ultra Street Fighter II on the Switch I don’t see any need for a Street Fighter II online port.
- Killer Instinct (SNES) – I don’t think Nintendo owns the IP anymore as they haven’t released it on Virtual Console before and Microsoft released a newer version on XB1
- NBA Jam (SNES) – I know EA owns the rights to NBA Jam, but I don’t know if they can re-release the originals. Anyhow, this would be better served as an all new release like the XBLA/PS3 “On Fire Edition”
Ok, now onto the 5 (sorry I know Top 5 lists can be a pain in the ass)
Believe it or not, this game used to actually be online for the Super Nintendo through the XBand service. This was my favorite baseball game of the era and possibly my favorite baseball game of all-time. I don’t think most people have as much of a desire to play this online as I do, but I really want to relive the online XBand matches from my childhood.
Ken Griffey is currently on the cover of MLB The Show ’17, so there might be some issues with him being the face of another game at the same time (this might have to wait until 2018). But Nintendo shouldn’t have an issue acquiring the MLB rights since they are not exclusive to Sony, however if Nintendo wants to avoid the licensing they should be able to edit out the MLB and MLBPA properties fairly easily. Read the rest of this entry
Last week Nintendo showcased a bunch of different Indie games that are coming to the Switch, and that is when it dawned on me that the Switch is the perfect system to play indie games on.
While the PC will always have the largest library of games, and does have the functionality or ability to play on a TV, outside of devices like NVidia Shield, it lacks a way to go portable. Even more so, the PC struggles with local multiplayer on one device. PS4 and XBox One both lack the ability to play indies on the go.
The Switch however gives the player the ability to play on the go, and also play local multiplayer with ease, while still having all the functionality of a home console. Indie games rarely ever push the tech boundaries, so the technical limitations of the Switch should not be an issue with indie titles. When playing a multiplayer or co-op game such as Shovel Knight or Towerfall (not announced for Switch), the player is able to go play on the TV with a friend, or go mobile and break off both joycons and play co-op together. This adds amazing potential and opens up a lot more opportunities than all other devices. Without a doubt, the Switch will now be my Indie System of choice.
That’s not all though, the portability of the Switch is also going to make it my HD Remaster device of choice too. So far in this generation we have seen 360 and PS3 games get ported/remastered to the XB1/PS4. The graphical upgrades really haven’t been that noticeable, and in some cases the performance has actually been the same or worse. I, and many others still get sucked into buying these HD remakes even if they seem unnecessary.
However now on the Switch, the added mobile option makes these HD Remakes even more appealing. If Capcom released the past Resident Evil’s on the Switch, or Konami released HD Remakes of the Metal Gear Series, Square-Enix did their Final Fantasy X/X-2 remaster on the Switch, etc I would pick them all up on the Switch over any other system. We’ve seen Final Fantasy X/X-2 Remaster released on the PSVita before, but it was mobile only. The Switch has more game changing functionality for a HD Remake than the PS4/XB1 does. Until we get into the 4K Remasters, or full-on Remakes (like what Sony did with Ratchet & Clank), I don’t see why Switch owners would buy an HD Remake on any other system.
Any downfalls of Indies or HD Remakes on the Switch that I’m missing? Or advantages of the others?
I know it sounds crazy to buy 2 Switches, especially when the Switch itself can function as 2 different gaming devices, a console and a handheld. But in my household both my wife and I play games, and I’m starting to realize that sharing 1 Switch between the 2 of us might not be as easy as it seems.
For all of the consoles we own, we only have one of each. But for all of our Nintendo portables, we each have our own. We share the Playstation 4, but I strongly considered buying a PS4 Pro just so we could both play different PS4 games at the same time. I know, this sounds pretty hardcore and spoiled, but sometimes I want to play Battlefield 1 and she wants to play Dragon Quest Builders, definitely first world problems. We are also known to move the main consoles around the house at times, sometimes we play PS4 and Wii U in our game room, sometimes we move them upstairs to the family room. PS4 has a bit of a universal power cord, so I had an extra that I keep upstairs along with the HDMI cable, this makes moving the PS4 from room to room fairly simple. The Wii U however has it’s own unique power cord, and yes, we did shell out the $40 for it to make moving the Wii U from room to room easy, no need to drag around cords. Now that you might understand my situation, let me explain how this would play out with the Switch.
I’m pretty certain I will buy a second Nintendo Switch Dock, that way I could have one in the family room and one in the game room. Very easy to move from TV to TV, very spoiled, I know. The Switch Dock is $90 when sold separately (pretty ridiculous), so that’s already gonna cost me close to 1/3rd the price of the Switch. I tend to buy multiple controllers for when I have local multiplayer parties and so I don’t put wear on one single controller, by rotating I keep them all relatively fresh (or relatively slightly worn). I was planning on buying another standard-type controller or two. One of those controllers being a Pro (but not included in this equation) the other being another set of Joy-Cons and another Joy-Con grip. An extra pair of Joy-Cons are $79.99 and an extra Joy-Con Grip is $29.99!! I understand all the tech in the Joy-Cons and how it’s essentially 2 controllers, so I’m fine with the $80 price tag.
but the Grip is just a piece of plastic!!! (Edited: Didn’t realize the one that is sold separately is also a charger) Anyhow for the cost of the Dock, the pair of Joy-Cons and the Joy-Con Grip, I’m at $199.97!! At that point I might as well just pony up the extra $100 and get another Switch!!
An extra Switch will come with some added benefits. My wife and I will get all of those extra accessories that I mentioned buying separate. We will Read the rest of this entry