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Nintendo Select Titles Are Overdue for the Switch

Nintendo is notorious for keeping their games at full price longer than any other video game publisher, especially one that also sells hardware. I don’t knock entirely Nintendo for it, I understand it, it’s a different business model than most of the other companies use, and for the most part the games still sell well long after release. Some of the bigger games still sell millions of copies years after release, at full price. But eventually, the sales decline on the big sellers and become stagnant on the smaller titles. Sequels start to arrive, which logically should drop the prices of their precursors. Some games need reprints, and some need a boost to move the remaining copies out of circulation. All of these scenarios are currently happening with games on the Nintendo Switch, so it’s about time to look at reducing the prices, permanently one some of Nintendo’s best sellers. The best way to do that, is their Nintendo Selects series (Personally, I prefer the Player’s Choice name more, but Nintendo has been using this since the Wii era).

The Nintendo Selects series is the equivalent of Sony’s “Greatest Hits” line or Microsoft’s “Platinum Hits” line. These are popular games, that sometimes meet a certain sales criteria to get a permanent price drop, and rebranded in different (uglier) packaging. It’s often used to rejuvenate sales in a game, or franchise, but is also beneficial for the publisher to help clear out excess copies and connect with less informed gamers or gift shoppers that are looking for one of the more popular games at a cheaper price.

The Switch is now 4 1/2 years old, it’s time for Nintendo to start discounting some of the Switch’s earlier hits and re-introducing them to the customer base. Nintendo has sold a little over 85 million Switch consoles so far, and roughly 67 million of those sales came AFTER year 2, so over 75% of Switch owners weren’t even around to get hyped on the earlier titles. Add to that, most people buying a 4, or 5 year old console usually look at one of the biggest benefits of an older system is that there should be a lot of popular games at cheaper prices…the Switch currently doesn’t have that perk. I honestly thought Nintendo would’ve unveiled a Nintendo Select title LAST Holiday season to combat the PS5 and XBox Series X launch, as a way to show that their system has some excellent exclusives available at good prices, but they didn’t. They didn’t need to either, I don’t think it would’ve made much of a difference in console sales, those systems were so hard to get, Nintendo probably still got some sales from people that “settled” for a Switch and their exclusives before upgrading their PS4’s and XB1’s. This Holiday might not be any different with the competitors, but for new and old Switch owners, it’s time they got some prices slashed on the older titles and Nintendo gave a boost to some of the games that have their interest dissipate in the past few years.

This is what I think Nintendo should, and realistically could, put out for their first Wave of Nintendo Select titles on the Switch.

The Legend of Zelda
Breath of the Wild

Release Date: March 3, 2017
Total Sales: 23.20million (As of 6/31/21)

My Suggested Select Price: $30

With over 22 million sales, it is the best selling Zelda game of all-time, so clearly it should qualify as a Nintendo Select title. It was also a launch title for the Switch, so it is the oldest Switch game out. One of the highest quality titles of the past decade (if not all-time), Breath of the Wild still sells fairly well at full price, it sold 1 million copies between March 31st and June 30th this year according to Nintendo. Even so, with a sequel coming soon, it is about time Nintendo considers repackaging BotW and selling it at a discounted price, especially when they launch a Nintendo Select Line.

Kirby Star Allies

Release Date: March 16, 2018
Total Sales: 2.93million (as of 12/31/19)

My Suggested Select Price: $30

Kirby Star Allies was released to some excitement shortly after the year anniversary of the Switch launch, but most attention and mention of this game disappeared quickly after. Star Allies is a great single player Kirby game, but an even better co-op game. Sales for this have certainly declined hard over the 3 years since it’s release, I never hear it recommended or brought up. Rumor has it a new Kirby is coming soon, a discounted price is overdue, and although I suggested $30, it might need a $20 price tag to really give it a boost.


Release Date: June 16, 2017
Total Sales: 2.38million (As of 12/31/19)

My Suggested Select Price: $20

ARMS came out very early in the Switches’ life, it was the first non-port for the Switch (besides SnipperClips) that wasn’t Zelda. There was some hype around this game being the “next Splatoon” from Nintendo, another new quirky IP hit. While ARMS fell short of being the phenomenon that Splatoon was, it still was a cool new fighting game with it’s own unique gameplay and style. This is a game that I feel has been TOTALLY forgotten about and ignored since late 2017. Outside of hardcore Nintendo fans, anyone who bought a Switch after 2018 probably never heard of this game, or ignored it because of it’s $60 price tag. Some dedicated Smash Bros fans might have given this a look after ARMS characters were added as DLC to Smash, but this game really needs a price cut to reintroduce it to newer Switch owners that weren’t following 2017 releases and to build a base for ARMS 2.

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September 2021 – Ranking My Backlog

I got so busy with life since I last made a list at the start of July, that I actually didn’t get a chance to play a single game these last 2 months. Not just from my backlog, I didn’t play ANYTHING. So let’s try again. I removed some of the “horror/spooky” type games from July and expect them to revisit the list next month, I figure I can wait another month for October before I try to play them.

So what do I say is a Backlogged game? My definition is: A game that I bought more than 6 months ago, but I’ve owned it less than 3 years. I consider something shorter than that time-span to be too recent of a pick-up to be in a backlog. Anything longer than 3 years from when I purchased, I consider to be a “shelved” game, and less likely to get played after sitting so long while my pile of games keeps getting larger.

Here are the Top 10 Games in my current Backlog that I would like to play soon…

The Legend of Zelda: Link’s Awakening

September Update: My interest in this really shot up over the past couple of weeks because I think it would be rather simple and easy to play and get through.

I played the original Link’s Awakening on the GameBoy when I was a kid, and I got pretty close to the end. Unfortunately a glitch occurred that got me stuck on a statue and I couldn’t move, I stupidly did “Save & Quit”, and was forever stuck there, I never finished the game. This seems like a smooth, fun game to play with not much stress or hassle and I’ve always been a fan of top-down Zeldas. This game almost seems forgotten on the Switch, but I’d like to get to it because I could probably enjoy it and complete it much faster than some of the other games here.

Y’s VIII: Lacrimosa of DANA

I’ve heard about the Y’s series for decades but never gave much attention to it. However when I saw Y’s VIII on the PS4 I thought it looked pretty good, I almost picked it up but I held off for it to come to the Switch. I bought the Collector’s Edition at launch, then it shot up in price, so instead of opening it, I bought the standard, then that shot up in price, and instead of opening it, I bought the digital for $23! Now Y’s IX is about to release!! I need to play this! I have only heard good things about it.

Yakuza 0 / The Yakuza Series

I’m already breaking the “rules” of a backlog game, because this is a game I got a little over 4 years ago, so why did I include it? Because I have also bought Yakuza 6, Yakuza Kiwami, Yakuza Kiwami 2, Yakuza Remastered Collection and Yakuza Like A Dragon over the last 4 years and played NONE of them. So some of these games “qualify” under my backlog rules, I feel like I can’t play those before starting at the beginning of the story, with Yakuza 0. I’ve heard nothing but great things about this series even since the PS3/PS2 days and it seems like my kind of game.

13 Sentinels: Aegis Rim

Dragon’s Crown, Muramasa and Odin Sphere are the only games I’ve played by VanillaWare and I thought all 3 were unique and special. VanillaWare is one of those developers I occasionally check their Wiki page to see what projects they’re working on, I had seen 13 Sentinels in development for a while and when it released, I got picked it up with the intent of making time to play some day soon. I’m confident this is going to be a great game that slid under everyone’s radar last year. This should probably be higher in my list

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Under The Radar Wii Games

The Wii has a huge library, 1262 different games hit retail shelves. There are definitely some classic games on the Wii, and there are of course a bunch of junk shovelware titles that hit this hot-selling console. There is also a group of games that just seem to be unrecognized, or forgotten, that don’t quite get the proper respect as other good – great games.

It seems like whenever I’m talking to friends about older games, the Wii gets laughed at or shrugged off, it can’t “shake” (sorry) the stigma of wiggle controls and elderly Wii Bowlers. Whenever I try to mention the Wii has some great exclusives, people kinda nod thinking I’m just talking about Mario, Smash, Zelda and are ready to move onto talking about other systems. I want to list here and talk about some of the Wii games I often recommend that a lot of gamers don’t know about, and deserve a playthrough.

I plan on doing this in multiple parts, I’m sure the hardcore Wii aficionado’s will not be surprised by some of what is on this list, but maybe as we get further in the series, you’ll find some surprises too.

Mad World

The black and white comic book art style is so unique and enticing to me, blood red is the only color you see in this game and it is part of what makes it stand out on the Wii. Your right arm is a chainsaw and the violence is over the top, interacting with items in the environment you can impale enemies with street signs and other objects. The game uses some motion controls and actually does it very well, it has never been released outside of the Wii.

Mad World is developed by Platinum Games (Bayonetta, Vanquish, Nier Automata etc) and is one of my favorite games from the developer. It’s current metacritic score is a 81, but it was given 9’s by publishers like IGN and Game Informer.

I always recommend this to anyone who thinks the Wii doesn’t have any good Mature games or action games.

ExciteBots Trick Racing

How can a game published by Nintendo be on an “Under The Radar” list? Because you likely never heard of this game, or ignored it when you did hear about it.

I’m sure most are familiar with the Excite-series because of Excitebike and probably even the Wii launch title Excite Trucks, but ExciteBots is the weirdest and most unfamiliar.

The vehicles are designed to look like insects, animals and different creatures, as you do tricks they flap their wings, kick out their legs, whip their tail and come to life. The game is all about getting stars from tricks and other tasks in the race, the winner isn’t determined by finishing first.

The goofiness of this game is what makes it so entertaining, while racing you will shake tambourines, kick soccer goals, throw pies in a clowns face, and so many other crazy things I can’t list. This is the most insane racing game I can recall playing. It’s oddly Nintendo-esque, and reminds me of the “Play It Loud” era of the Super Nintendo.

Demand for a racing game likely wasn’t high when this released because it was only 1 year after Mario Kart, and this was came out during a crowded Spring release season. It took me about 2 years after to release to get around to playing this and I’m so glad I did, I highly recommend it.

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The Nintendo Switch Pro is Unnecessary in 2021

To start off, I’d like to say that IF Nintendo did release a Switch Pro in 2021, I would be excited for it, I would pre-order it and pick it up on day one. The point that I’m making here though is that not only is it unnecessary for a 2021 release, I actually think it would be more damaging to Nintendo’s business/profits than if Nintendo waited another year.


The Nintendo Switch has been the best selling console for 31 months straight, Nintendo would be foolish to interfere in any way that could drop the appeal of a Nintendo Switch right now. When the holiday season rolls around, the Playstation 5 and XBox Series X will almost definitely still be the most in-demand consoles, but the Switch will likely be the most available, which potentially means it might still rule the holiday season.

If Nintendo were to announce a Switch Pro, or release a Switch Pro before the end of the year, of course interest will be very high, maybe even surpassing the XSX or the PS5. But it’s almost guaranteed to have supply issues similar to the competitors, while simultaneously making the regular Switch less desirable and potentially killing most interest in the Lite altogether if the regular Switch is forced to take a price cut. I don’t see how the Switch or Switch Lite could keep the same momentum with the Pro out on the market, and it seems like Nintendo would be unnecessarily cutting their lives short, to roll out the Pro, which may not even have a reason to exist yet.

2021’s Lack of Releases

E3 2021 showed the not so well kept secret, but the pandemic has affected development time for a lot of games and compared to past years, we aren’t getting many new games in 2021 for any of the consoles. Due to the lack of big titles coming to the PS5 and XSX in Q3 and Q4, I don’t think Nintendo needs to fear losing relevancy yet. Even so, a Switch Pro would likely be comparable to the power of maybe a PS4, or XB1S, so it really only needs to look at what games are coming to PS4 and XB1 in 2021 (non-exclusive) to see what we’re missing out because of a lack of a Pro.

  • Back 4 Blood – While it looks like a fun game, it is primarily focused on online multiplayer which is not a strength of the Switch and when given the choice, would likely buy on another platform than Switch. This doesn’t seem like anything that people would preference for their Switch
  • Battlefield 2042 – This falls in a similar situation as Back 4 Blood, but this game would probably be even more demanding of near flawless performance and who knows how probable that would be for the Switch Pro to deliver on.
  • Dying Light 2 – I barely played the first Dying Light, it didn’t seem bad though, and I would pick this up on a Switch Pro and I could see this being preferential for a lot of people over the PS4 or XB1, but the PS5/XSX would likely be the most preferred console because those owners are thirsty for something to play
  • Far Cry 6 – Pretty much the exact situation as Dying Light 2
  • Rainbow Six Extraction – As with the other multiplayer games, this just doesn’t seem like it would be desirable for the Pro
  • Sports (EA) – I know there is a long list of reasons Madden is garbage, but yes, I would buy it on Switch or Switch Pro on Day 1. I don’t know if EA would even bring it to a Pro, seeing as they never brought Madden to the regular Switch, although EA is more friendly with Nintendo these days and they would just have to port over the PS4 version, so maybe.
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My Most Valuable GameCube Games

I believe the GameCube was the first system I really started “collecting” for. After being out of gaming for a while, and the interest recently renewed by the Dreamcast, I got a job at Funcoland (now GameStop) right before the GameCube came out. A new Nintendo console made me nostalgic for the days of the original Nintendo, Super Nintendo, Nintendo 64 and all of the Nintendo franchises. As I worked at the store, I got to see or know about all of the games coming out for all of the systems (XBox and Playstation 2 also) but the GameCube was the one I was most fond of, and I pre-ordered, purchased or used the employee rental program on almost anything that even slightly interested me. I have a little over 200 GameCube games at this point, and I would guess that 185+ of them were purchased in 2001 – 2005, so these are not recent finds.

I’ve watched the value on these games continue to climb over the past 15+ years, and it has amazed me. This is my favorite game library that I have in my collection, and I wanted to take a look at the 5 most valuable games I have in it.

Cubivore: Survival of the Fittest


Cubivore on


Cubivore on GameValueNow

I purchased Cubivore back when it released in November 2002. I was an employee at Funcoland/GameStop and the GameCube was my favorite system, I pre-ordered everything because I was interested in everything and it also helped boost my sales numbers. This game was developed by Intelligent Systems (Advance Wars, Fire Emblem, Paper Mario) and published by Nintendo in Japan, so this was a game I had to get. At the time, Funcoland/GameStop had a 7 day return policy on new games, even if they were opened, so I always figured in a worst case scenario I could return a game if I didn’t like it. Fortunately, I enjoyed Cubivore a lot and played it with friends often after it came out. The game is weird and unique, and if you press the Z button, you take a crap. The value on this keeps going up, and I doubt we will ever seen any kind of re-release, sequel or remaster, so this game is likely forever buried on the GameCube. Since is really a Nintendo title, MAYBE we will see it if Nintendo’s Online Service ever includes GameCube games.

Why is it valuable?: It’s published by Atlus, and almost everything they release is small print and desirable, but this game is also co-developed by Intelligent Systems and published by Nintendo in Japan. Originally planned as a 64DD game, this is an odd Nintendo game that made it to the West because of Atlus, a great combination for a niche, desirable and valuable game.

Mega Man made me a huge fan of Capcom at an early age, most of their games had the kind of gameplay or artwork that I enjoyed. Gotcha Force looked like my kind of game and the potential for another Capcom classic. I pre-ordered it while I worked at Funcoland/GameStop and got it at launch, but I never really played much of it. From what I remember, I may have played this game once or twice for an hour or so each time. It seemed interesting/fun, but I used to jump around from game to game so quickly back at this time, I barely spent enough time to share any kind of opinion on it (ah imagine if I had kept it sealed!). Capcom sometimes will do random re-releases, but this game reviewed poorly and I think it’s only really sought after because of value, I doubt we will ever see a re-release but I wouldn’t rule Capcom out.

Why is it valuable?: I’m assuming this game flopped at released and there weren’t many copies made in it’s initial run. Nintendo released a similar game a few months later called Custom Robo. Custom Robo didn’t sell that great either, and it had better marketing and better review scores. Still, Gotcha Force is by Capcom, which has a pretty dedicated fanbase, so it keeps this game desirable.

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July 2021 – Ranking My Backlog

My Backlog of games is so out of control that I’ve decided to create a specific definition of what a “Backlogged Game”, and I’m also going to rank the games in my Backlog that I’m most interested in playing. Each month I will create a new list, hopefully having played a few of the ones from the month prior and cleared some space for new entries. I need some organization and structure to tackle this Backlog.

So what do I say is a Backlogged game? My definition is: A game that I bought more than 6 months ago, but I’ve owned it less than 3 years. I consider something shorter than that time-span to be too recent of a pick-up to be in a backlog. Anything longer than 3 years from when I purchased, I consider to be a “shelved” game, and less likely to get played after sitting so long while my pile of games keeps getting larger.

Here are the Top 10 Games in my current Backlog that I would like to play soon…

Luigi’s Mansions 3

I’m a huge fan of the Luigi’s Mansion series and still have not managed to put any time into this game despite buying it at release. This is the game I want to play the most that’s in my backlog, but I keep hesitating because I feel it’s an “October/Halloween” game. I might have to ignore that feeling and just finally play it

Bloodstained: Ritual of the Night

I love the Castlevania series, and like to see people do their own independent thing, this was a project I actually gave money to when it was in the kickstarter phase. I was excited to play at release, but held off due to performance issues that would be fixed in a later patch. By the time the patch came out, I was buried in other things to be able to play. Like Luigi’s, this has also been kinda pushed off as a October/Halloween game, and again I should just ignore that.

Y’s VIII: Lacrimosa of DANA

I’ve heard about the Y’s series for decades but never gave much attention to it. However when I saw Y’s VIII on the PS4 I thought it looked pretty good, I almost picked it up but I held off for it to come to the Switch. I bought the Collector’s Edition at launch, then it shot up in price, so instead of opening it, I bought the standard, then that shot up in price, and instead of opening it, I bought the digital for $23! Now Y’s IX is about to release!! I need to play this! I have only heard good things about it.

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Yoshi’s Crafted World

Crafted World is a casually fun 2D platformer with a vast amount of hidden items and reasons to replay each level. Besides your standard red coin and flower collectibles, after completion the levels are flipped and played in reserve with a task to chase down hidden Poochy Pups. To add even more, you’re given a scavenger hunt of unique items to find in each level when you’re all done, it’s impossible to 100% a level in one play through. These hidden collectibles are the main draw of the game and is where you’ll find most of the challenge.

The platforming, combat and boss fights are fairly simple, the game is very laid back as previous Yoshi’s and Kirby games are. The level design is well done, but being able to hover jump infinitely undermines some of the maps. The game’s creativeness shines in the crafting styles, everything in the game looks like a hand crafted diorama project, it’s very charming. The music is repetitive and mostly the same recycled tunes, but the level’s actually have a good amount of variety, controlling a giant “mech”-Yoshi, Jet-Planes, Race Cars, and other ways that change up the gameplay. I very much enjoyed this game, it’s the only Yoshi I’ve ever beaten, and my favorite of the non-Island Yoshis.

  • Played it consistently for the first few weeks after release until completing the campaign
  • 100% completed close to half of the levels, I’ve collected over 350 flowers
  • Only played the first couple worlds of Yoshi’s Wooly World and hadn’t played Yoshi’s Story until 2019
  • I believe Yoshi’s Crafted World is the best non-Island Yoshi game.
  • Physical Copy

Super Mario Land 2: 6 Golden Coins

This is one of the best games for the original Game Boy and it’s a big step up from the original Super Mario Land. Bowser is again absent as the main antagonist, but in his place we get the debut of Wario! The visuals and music are up to par with the Mario series, and we even get some new power-ups like the Carrot.

The carrot gives the player Bunny Ears and lets Mario fly over a level easily (a little too easy). As a GameBoy Mario, this game was incredible for it’s time. Compared to the rest of the Mario series, the levels are a bit short and easy (besides the final level) and the game itself is short enough it can be completed 100% in a 2 hours or less. Still a great GameBoy game.

  • Mario is my favorite franchise ever.
  • I played and beat this when it originally came out, and I replayed it to the end again in March 2019
  • I previously looked back at this as a possible top 3 side scrolling Mario game, but after my recent play through I recognize that is untrue due to limitations of the GameBoy and the shorter/easier levels.
  • Physical Copy (Cartridge Only)
  • 3DS Digital Copy

Super Mario Odyssey

Super Mario Odyssey delivers greatness that goes right alongside the best games in the franchises’s history. I personally believe Super Mario Odyssey is the best game available on the Switch. The worlds are stuffed with moons to find and other challenges to do. After “beating” a world, more content unlocks within that world, and when you beat the game, even more content is added to those worlds. This is probably the largest Mario game ever.

There are no regular power-ups, no fire flowers, no raccoon leaf’s etc, but you use your hat to possess over 50 different things. These possessions fill the void of no power-ups, as they will enable you to do abilities like fly and shoot fire among other things. The range of abilities, puzzles, platforming and the large amount of content are everything a Mario fan would want. This is a must-have for all Switch owners.

  • Super Mario series is my favorite game series/franchise
  • I’ve beaten every Super Mario game
  • I own all of the mainline Mario games
  • Picked this up at launch, took me a little over 2 months to beat the main campaign. I recently picked it back up to do the post-game content and finished the final-final level. I still have about 400 Moons to get!
  • Super Mario Odyssey (Switch) – Physical

Bomb Chicken

With a retro style, a creative concept and a familiar feel, Bomb Chicken seems like a hit early on. You play as a bomb laying chicken that stacks and kicks bombs to maneuver through the levels and solve puzzles. While the mechanics feel like a mix of other older games, I don’t believe there is anything else like it.

In the first half of the game, I thoroughly enjoyed the challenges and clearing each level. I was actually thinking this game had 5/5 potential. But as I reached later levels, I started to encounter flaws in the level design and mechanics. Some of the later levels challenges relied more on luck, being thrown into a room full of hazards while trying to open a timed gate seemed nearly impossible. I knew I’d eventually get it, but I also felt like my strategy wasn’t bad, my skill wasn’t poor, it was just too much for the limited abilities of the Bomb Chicken. When I’d finally clear these later challenges, I only felt like I “finally” got lucky that things worked out in my favor.

The game is still a fun experience, it’s not expensive and it’s not long either. The end levels exposed some weakness, and left me with an “average” feeling but I’d still recommend it to those interested in it.

  • Purchased it at launch for $14.99
  • Played it periodically over a 6 month time frame
  • Beat all of the levels, but did not 100% it, nor do I want to
  • Took under 5 hours to beat all the levels
  • Bomb Chicken (Switch) – Digital