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5 Retro Games That Need Online Play


Nintendo announced a few months ago that their paid online service is going to come with 1 NES or SNES game a month. As an added bonus, those games will include newly added online play.   To a retro gamer and Nintendo fan like myself, this is more exciting than the free games offered through PS+ and XBox Gold.

Now as we wait for Nintendo to roll out the details, I have begun imagining what games I want to play online the most.  I am currently more interested in competitive multiplayer than co-op or leaderboards.  I feel with competitive multiplayer you can get more replay value and varied results than online 2player co-op.

Before we get into the 5 I want to see the most, let me quickly go over a few that I disqualified.   The main reasons for disqualifying some titles was because of licensing issues or that there is already an updated equivalent around that won’t want old school competition.   So here we go:

Disqualified Contenders:

  • Chip N Dale Rescue Rangers (NES) – Capcom recently released this in the “Disney Afternoon Collection”, it’s doubtful they’d release this again with online play)
  • Tetris (NES) – Puyo Puyo Tetris is already out on the Switch and it does a great job of filling the need for online Tetris
  • Kirby’s Avalanche (SNES) – This is a Puyo Puyo clone that I used to play on Super Nintendo, it also is not necessary for online additions since the release of Puyo Puyo Tetris
  • TMNT 2: The Arcade Game (NES) – I love this game, but I don’t see it coming ever to the Switch as an online NES port.  Maybe as a complete remake or an actual arcade port though.  
  • Street Fighter II (SNES) – With Ultra Street Fighter II on the Switch I don’t see any need for a Street Fighter II online port.  
  • Killer Instinct (SNES) – I don’t think Nintendo owns the IP anymore as they haven’t released it on Virtual Console before and Microsoft released a newer version on XB1
  • NBA Jam (SNES) – I know EA owns the rights to NBA Jam, but I don’t know if they can re-release the originals. Anyhow, this would be better served as an all new release like the XBLA/PS3 “On Fire Edition”

Ok, now onto the 5 (sorry I know Top 5 lists can be a pain in the ass)


Believe it or not, this game used to actually be online for the Super Nintendo through the XBand service.  This was my favorite baseball game of the era and possibly my favorite baseball game of all-time.  I don’t think most people have as much of a desire to play this online as I do, but I really want to relive the online XBand matches from my childhood.

Ken Griffey is currently on the cover of MLB The Show ’17, so there might be some issues with him being the face of another game at the same time (this might have to wait until 2018).  But Nintendo shouldn’t have an issue acquiring the MLB rights since they are not exclusive to Sony, however if Nintendo wants to avoid the licensing they should be able to edit out the MLB and MLBPA properties fairly easily.   Read the rest of this entry

1-2 Switch


Neo Turf Masters


Shock Troopers


The Perfect System for Indies & Remasters


banner2.jpgLast week Nintendo showcased a bunch of different Indie games that are coming to the Switch, and that is when it dawned on me that the Switch is the perfect system to play indie games on.

While the PC will always have the largest library of games, and does have the functionality or ability to play on a TV, outside of devices like NVidia Shield, it lacks a way to go portable.  Even more so, the PC struggles with local multiplayer on one device.  PS4 and XBox One both lack the ability to play indies on the go.

The Switch however gives the player the ability to play on the go, and also play local multiplayer with ease, while still having all the functionality of a home console.  Indie games rarely ever push the tech boundaries, so the technical limitations of the Switch should not be an issue with indie titles.   When playing a multiplayer or co-op game such as Shovel Knight or Towerfall (not announced for Switch), the player is able to go play on the TV with a friend, or go mobile and break off both joycons and play co-op together.   This adds amazing potential and opens up a lot more opportunities than all other devices.  Without a doubt, the Switch will now be my Indie System of choice.

That’s not all though, the portability of the Switch is also going to make it my HD Remaster device of choice too.  So far in this generation  we have seen 360 and PS3 games get ported/remastered to the XB1/PS4.  The graphical upgrades really haven’t been that noticeable, and in some cases the performance has actually been the same or worse.  I, and many others still get sucked into buying these HD remakes even if they seem unnecessary.

However now on the Switch, the added mobile option makes these HD Remakes even more appealing.  If Capcom released the past Resident Evil’s on the Switch, or Konami released HD Remakes of the Metal Gear Series, Square-Enix did their Final Fantasy X/X-2 remaster on the Switch, etc I would pick them all up on the Switch over any other system.   We’ve seen Final Fantasy X/X-2 Remaster released on the PSVita before, but it was mobile only.  The Switch has more game changing functionality for a HD Remake than the PS4/XB1 does.  Until we get into the 4K Remasters, or full-on Remakes (like what Sony did with Ratchet & Clank), I don’t see why Switch owners would buy an HD Remake on any other system.

Any downfalls of Indies or HD Remakes on the Switch that I’m missing? Or advantages of the others?

My Interest Level of the Upcoming Switch Library


The Nintendo Switch Super Bowl Commercial

I was going to write an opinion piece here that Nintendo should run a Switch Commercial during the Super Bowl this weekend, but it turns out Nintendo IS running a Switch Commercial!   So now this has become a piece about what they should’ve done with the commercial, or what I think would be the most effective.  Sorry, don’t mean to give the impression I’m never satisfied, just wanted to share my vision or idea for the commercial.  But before we even get to that, let me point out what is great about the commercial.

The Good: During the Super Bowl we will see ads for movies and such that won’t have specific release dates or something as vague as “Summer 2017”.  Nintendo however will be capitalizing on the proximity of the Switch’s release date and Super Bowl LI.  Less than 30 Days from the Super Bowl, the Switch has potential to grab and keep people’s attention right up to it’s launch.   The ad shows off the functionality of being able to go portable, or to play at home, while also showing off the big launch title, The Legend of Zelda: A Breath of the Wild.

Spreading the Word: Outside of the hardcore gamers that check video game news sites and forums, I doubt most people even know about the Nintendo Switch.  Since the release of the Wii U, Nintendo has disappeared from the spot light and has been forgotten by many.  The Switch Presentation in January was based out of Japan at 11pm EST with little follow up from Nintendo of America, so it’s likely most people are in the dark about the Switch.  The Super Bowl is a perfect time to announce to America and the rest of the world that Nintendo has something big on the horizon.

What was missing: The Super Bowl Ad runs 30seconds, and it is a hard task to introduce the the Switch and all of it’s functionality along with it’s games in that short amount of time.   But I think it’s possible for them to have crammed it all in.  There were some key things I noticed that were missing during the commercial that I feel should’ve been shown offOne big thing was the ability to play Retro games!  Look how huge the success of the Mini NES Classic was!  I understand $300 is a completely different ballpark than $60, but there is obviously a nostalgic audience that wants to play the simpler classics. This crowd might be the new “casual” audience that Nintendo can scoop up that nobody has tapped into.  The commercial  also missed the opportunity to showcase some other Switch games like Mario Kart 8 Deluxe, 1,2 Switch, Super Bomberman R, Mario Odyssey and Splatoon 2, even if it was done in a very quick montage.  I also noticed that the commercial only shows the gamer playing portable within their house, it may make some people believe it’s limited like the Wii U was.  Last but not least (and maybe intentional) they never showed the joycon’s and their functionalities.  Below is a breakdown of how I would’ve presented the Switch in the 30 seconds. Read the rest of this entry

Nintendo Switch Initial Excitement


The Nintendo NX is no more, Nintendo has dropped the code name and finally revealed their newest console, AND portable.  It’s called the Nintendo Switch.  It’s a hybrid handheld console and I’m very excited for it. The more I think about it, the better it sounds actually.  But I will be fair, I am a huge Nintendo fan and I have bought 4 of their consoles (including the Wii U) and 3 of their handhelds at launch (not including special editions). The ones I didn’t buy at launch, I got later, and still have it…even the Virtual Boy.  Last but not least, my game collection is probably 70%+ Nintendo.  So yes, I do play favorites to Nintendo, but if you are also a Nintendo fan or even rooting for Nintendo to succeed, then get excited.  If the momentum gets big enough for the Switch, Nintendo might bounce back strong.  The more I think about the system the more potential I can imagine from it.  I just hope Nintendo can capitalize.  Here are some things I’m throwing around in my head.


Local Multiplayer Possibilities

This could be huge, this could re-invent things like couch co-op, LAN parties, and your traditional ideas of local multiplayer. Even with only one piece of hardware it looks like players could gather around the screen and play a co-op game like Diablo, and Donkey Kong or even multiplayer games of Madden and Mario Kart.  The more this spreads, or the more people that own the Switch, the wider the multiplayer possibilities get.  Battlefield, Splatoon, and other resource heavy titles will start to become a possibility.  With some of my friends, it might actually be easier to play a game together  in person than online.  A good amount of my friends and family have a PS4, if those games we play at home were also portable, we would be playing a lot more together.  Even transporting it to a friend’s house is simple.


Combining It’s Markets
The biggest roadblock is that this system has to sell, a lot.  If the social aspects and local multiplayer opportunities are really going to flourish, it’s going to need to have a large install base.  The Playstation 4 sold amazingly, in 3 years, it’s already around 44 million, one of the fastest selling consoles of all time.  In 3 years the XBox One has reached 22 million while the Wii U only broke 11 million in 4 years time.  And the 3DS, which is very important here, will most likely hit 60 Million sold in 2017.  The Switch means Nintendo is combining it’s portable market and it’s console market, there is definitely some overlap in there, but it’s actually not too crazy to think that it could put up PS4 numbers.  If it REALLY catches on and reaches a fad-like status, Nintendo could have a Wii/DS combo on it’s hands (Wii sold 101million, DS sold 153million).
Read the rest of this entry