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Where Does The Retro Era End?

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It’s easy to figure out where “Retro Gaming” begins, but where does it end?  Where do we draw the line that defines retro gaming, and gaming outside of the current generation? The definition of “retro” in the Merriam-Webster dictionary defines it in relation to fashion, but says “relating to, reviving, or being the styles and especially the fashions of the past fashionably nostalgic or old-fashioned“.  All this leaves us with is a very vague “of the past” or “nostalgic” to apply towards Retro Gaming.

My Definition

I have a way that I personally define it, but I admit there are some flaws or outliers in my definition too.  I use my classification of “Retro Gaming” as a way to include more games into the definition, and also to simplify things.   My definition is this:  Retro games are games from the generation before last. (Example: PS4 is current generation, PS3 is last generation, PS2 is retro gaming).

The Argument Against My Definition

I’m sure some of you disagree with that definition, and have some good reasons to reject it.  A strong case could be made that something like the Playstation 2 generation can’t be considered retro because they still had releases as recent as 2013 (FIFA 14 and Pro Evolution Soccer 14).  That’s a very good point, but it’s a bit of an outlier, along with some other titles from the PS2.   The vast majority of PS2 games released in 2007 and beyond were released side by side with the PSP and Wii, ported from the PSP, sports games, music games, or multi-platform movie licensed games.  There are a few exceptions though, like 2008’s Persona 4.   Now I’m not trying to say these games don’t count, but the PS2 was a system that sold over 158 million units and that install base was too large to ignore worldwide for soccer games, and too large for developers to not port the weaker PSP games, or equally powered Wii games to.    Those games gave the PS2 releases way past it’s time, that really make it hard to make a case for it as a “Retro Console”.    From that same generation, the GameCube’s final release was Madden ’08 in August 2007, and the XBox’s final release was Madden ’09 in August 2008, both well after the system was dead.   I have a strong feeling that with digital releases being so popular now, and that almost every indie game doesn’t require much tech power, we will see today’s consoles get releases well into the next generation and maybe even the one after that (if there is one).

How Much Time Has to Pass?

Trying to group a console or generation into the Retro classification is just simpler to do.  Games like Tekken Tag Tournament 2, Time Splitters, and Midnight Club launched with the PS2, they’re 18 years old!  Read the rest of this entry