I played a demo of Star Fox Zero at Nintendo World Store during E3 week and from the opening level of Corneria that I played, things seemed pretty good. The motion controls took a little getting used to at first, but they felt fine by the time I was about halfway through the level. I’m also a pretty big fan of Platinum Games, so when I found out they were developing it I was pretty excited and hyped for it’s release.
Then it got delayed out of Holiday 2015 and into 2016. My first thoughts were about the Wii U and how it wasn’t going to have the “big” title for November. Sure there was Animal Crossing amiibo Festival and Mario Tennis Ultra Smash but those are not near the level of a big November exclusive I expect (Smash Bros, Mario 3D World, etc). After that initial reaction, I then started to get more concerned about the game. Nintendo has earned my trust with delays, they’ve delayed plenty of games that turned out to be excellent in the end. I figured Star Fox Zero was no different, the footage of Star Fox at E3 2014 and E3 2015 were a huge difference, the game hadn’t been in development for a long time so an extra 6 months will go a long way.
But then it dawned on me, maybe this isn’t something Platinum Games can handle. Read the rest of this entry