The Perfect System for Indies & Remasters
Last week Nintendo showcased a bunch of different Indie games that are coming to the Switch, and that is when it dawned on me that the Switch is the perfect system to play indie games on.
While the PC will always have the largest library of games, and does have the functionality or ability to play on a TV, outside of devices like NVidia Shield, it lacks a way to go portable. Even more so, the PC struggles with local multiplayer on one device. PS4 and XBox One both lack the ability to play indies on the go.
The Switch however gives the player the ability to play on the go, and also play local multiplayer with ease, while still having all the functionality of a home console. Indie games rarely ever push the tech boundaries, so the technical limitations of the Switch should not be an issue with indie titles. When playing a multiplayer or co-op game such as Shovel Knight or Towerfall (not announced for Switch), the player is able to go play on the TV with a friend, or go mobile and break off both joycons and play co-op together. This adds amazing potential and opens up a lot more opportunities than all other devices. Without a doubt, the Switch will now be my Indie System of choice.
That’s not all though, the portability of the Switch is also going to make it my HD Remaster device of choice too. So far in this generation we have seen 360 and PS3 games get ported/remastered to the XB1/PS4. The graphical upgrades really haven’t been that noticeable, and in some cases the performance has actually been the same or worse. I, and many others still get sucked into buying these HD remakes even if they seem unnecessary.
However now on the Switch, the added mobile option makes these HD Remakes even more appealing. If Capcom released the past Resident Evil’s on the Switch, or Konami released HD Remakes of the Metal Gear Series, Square-Enix did their Final Fantasy X/X-2 remaster on the Switch, etc I would pick them all up on the Switch over any other system. We’ve seen Final Fantasy X/X-2 Remaster released on the PSVita before, but it was mobile only. The Switch has more game changing functionality for a HD Remake than the PS4/XB1 does. Until we get into the 4K Remasters, or full-on Remakes (like what Sony did with Ratchet & Clank), I don’t see why Switch owners would buy an HD Remake on any other system.
Any downfalls of Indies or HD Remakes on the Switch that I’m missing? Or advantages of the others?
Posted on March 6, 2017, in Featured Opinion, Special Features and tagged Console, Handheld, HD Remake, HD Remakes, HD Remaster, Indies, Joycon, Mobile, Nindies, Nintendo Switch, NVidia Shield, PC, Playstation 4, Portable, PS4, Shovel Knight, Switch, System, Towerfall, XB1, XBox One. Bookmark the permalink. Leave a comment.